
Hello All: I posted here not too long ago about a couple of possible libraries. I've been working on making my code for loading classes from dlls (classes which could be created after the original program is compiled) follow the Boost guidelines and be more general and useful, since a bit of interest was shown in that library. It is, basically, a library for building plugins. I'm slogging through one of the tough areas (interdependancies between loadable objects that are not known when the original program is compiled), after which I'll post a link to the code and some examples and a little bit of documentation for anyone to look at. But before that, I was just curious. What capabilities would you expect from such a library? I'd like to know if I'm missing any vital functionality. If enough people are relatively pleased with library's basic concepts, I'll also be wanting some help finishing it up, if anyone would be interested. Jeremy Pack