Hi all. I have a question about participation in boost libraries. In my embedded project I'm using finite state machine and I tried to use one of the boost implementations of FSM, but they are too big and complex. Main disadvantage of them is usage of dynamic memory allocation, that I can't afford on my CPU and many dependencies, that I can't use on my CPU. CPU is ARM Cortex-M4 with 128K memory, I've no operating system in my project. I have write my own FSM implementation without dynamic memory and dependencies, it's more simple, than boost libraries, but, of course, not so powerful. I've used C++11 standard, specifically variadic templates. My question - Is there some interest in such FSM implementation for boost developers? I'll be very grateful for advice. P.S.: I'm sorry for my english, it's not my native language.