
On Jun 16, 2011 2:29 PM, "Philip Bennefall" <philip@blastbay.com> wrote:
Hi all,
My name is Philip Bennefall, and I am very new to Boost. I have only been
learning the basics of it over the last few weeks but am highly impressed with its performance thus far. so a big thanks to the Boost developers for their excellent efforts!
I was wondering whether the discussion of a portable audio I/O library as
part of Boost has ever come up? I would very much like to see a library that handles streaming audio, input and output, in a cross platform way.
Any thoughts on this?
Kind regards,
Philip Bennefall P.S. I do hope that this is the right list to post this question on.
Apologies if it should have been directed to Boost users instead.
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If you're talking about standardizing algorithms and data structures for manipulating audio data (like Boost.Gil, but for audio data), then I second your suggestion. However, it sounds to me like you suggesting a library to abstract away the details of dealing with audio hardware. That would be a nightmare to maintain and it would bloat the heck out of Boost, so I vote no for that. Greg