
26 Jan
2009
26 Jan
'09
1:20 p.m.
Anis Benyelloul wrote:
Boost.Geom purpose is to provide a unified, zero-cost and pretty interface around existing geometric primitive implementations (for now only points and rectangles in 2D and 3D).
There are geometric frameworks in the work from several people. Those work with concepts. Among other things, you can manipulate different types with the same interface, using retroactive modelling.