
on Sun Dec 14 2008, "Tim Keitt" <tkeitt+list-AT-gmail.com> wrote:
I've run into some problems with the Graph library as there is a lot of code that splits iterator ranges. An example of this is:
(from depth_first_search.hpp)
template <class VertexListGraph, class DFSVisitor, class ColorMap> void depth_first_search(const VertexListGraph& g, DFSVisitor vis, ColorMap color) { // // should the below not be: // graph_traits<VertexListGraph>::iterator vi, vend; // tie(vi, vend) = vertices(g); // if ( vi == vend ) ... ??? // or perhaps to be more terse // if ( empty_range(vertices(g)) ) // where empty_range(g) compares first and second // if (vertices(g).first == vertices(g).second) return;
depth_first_search(g, vis, color, *vertices(g).first); }
This is causing problems in my code where I have defined custom graph classes. In my case
out_edges(g) != out_edges(g)
because memory is allocated within the out_edges call and successive calls will return different ranges (vertex ranges are not a problem in my case as I use a simple counting iterator). Must out_edges(g) == out_edges(g) for a graph class to meet the Graph library requirements?
Hmm. Well, it doesn't look like that's a documented requirement, but maybe it should be (actually, out_edges(u,g) == out_edges(u,g)). After all, writing algorithms without making that assumption could be very difficult. I can even imagine that one might need to store these iterators (in a heap or something) and come back to them compare them with the end iterator later, which would be awkward at best and impossible at worst unless one could make that assumption.
If not, then a good bit of the code needs to be altered and possibly some of the iterator macros deprecated.
Below I've located every instance where the first or second member of an iterator pair is thrown away. These cases are only problematic if the retained iterator is later compared to an iterator from another range.
The fix is simple. One only needs to retain both members of the iterator pair. I am willing to provide a patch if it is agreed that the current code is wrong.
I'm not entirely against it, but I guess I'd need to be convinced that it was really a worthwhile generalization. Since your out_edges() calls are already heavyweight, why don't you do something to make iterators from consecutive calls compare equal? For example, you could store the source vertex descriptor and offset in them. If that's at all practical, I would consider it a fairly good argument for tightening the IncidenceGraph requirements a little bit so the assumption was valid. -- Dave Abrahams BoostPro Computing http://www.boostpro.com