
Daryle Walker wrote:
Do you mean changing the "using gcc ;" line to "using gcc : : : <linker-type>darwin ;"?
No.
But doing "bjam-svn --help gcc.init" makes it seems that the "linker-type" should have been chosen by default?
..
Hmm, doing that change made it work! However, I got a help message from doing "bjam-svn --help darwin.init" too. Does this mean I should add a "using darwin ;" line in my user-config.jam?
Yes. The darwin.jam support the Xcode Apple GCC compilers, which is decidedly different than the stock GNU GCC compilers on MacOSX.
Would that line complement or replace the current GCC line?
If you are using *only* Xcode only use the darwin toolset.
Building the Hello example after my last SVN update didn't change anything. Are you assuming that I'm actively using the 10.2 SDK? I'm not, but...
Not really assuming. It's just that we have a fixed list of SDK versions. And I didn't initially include 10.2, my mistake.
..I have all of the SDKs I can support. I'm on a Mac OS X 10.4 (PowerPC) system. The versions of XCode that my OS supports can retain multiple SDKs. Besides the native 10.4 (Universal) SDK, I also have the SDKs for 10.3.9, 10.2.8, and the super secret 10.1(.5?)[1] loaded. So far, I've only used the native 10.4 one. Boost.Build must be able to deal with the presence of multiple SDKs, and (generally) pick the latest; if it can't, then a bug report needs to be filed.
It does, and it automatically detects which ones you have. But you have more SDKs than is usual. I haven't heard of anyone still mucking about with 10.1. Heck, I don't even know where you can download the thing. -- -- Grafik - Don't Assume Anything -- Redshift Software, Inc. - http://redshift-software.com -- rrivera/acm.org (msn) - grafik/redshift-software.com -- 102708583/icq - grafikrobot/aim,yahoo,skype,efnet,gmail