
On Mon, 07 Apr 2008 18:33:49 +0200, Jeremy Cowles <jeremy.cowles@gmail.com> wrote: Jeremy,
[...]Thank you for the links, I will definitely take your suggestion into consideration. I have actually been doing some research on the different C++ JSON implementations, and there seems there is no *complete* end-to-end solution. There are many holes and inconsistencies, like the one you mentioned. My aim is to create a complete implementation, based on the standard [i|o]archive Serialization interface that supports various encoding formats, reads and writes, creates output in standard format, is well documented and has tests. Do you think this is a worth while goal?
I haven't used Boost.Serialization yet so others might have a more qualified opinion. However as far as I know the file formats used to save data are not really important as even if XML or JSON are used the data can still only be loaded by another C++ application using Boost.Serialization? The XML or JSON files can of course be processed by parsers implemented in other programming languages. But for data exchange a library like Boost.PropertyTree seems to be more suitable? Even if there are no practical use cases (or maybe I just don't see them?) adding JSON archives to Boost.Serialization would still be a worthwhile goal: It will make you familiar with that library and might lead you to new ideas which will help to improve the library. Adding JSON archives would be the first step to become a Boost.Serialization Pro. :) Boris