
17 Aug
2008
17 Aug
'08
4:53 p.m.
Mathias Gaunard wrote:
Why at runtime? Mangling/Unmangling a compile-time string at compile-time is perfectly doable Well, I had a first compile-time version but its compilation time was really long (read over a couple of second per type_of call) and made it unusbale as a debugging purpose.
and would be fairly useful, since it would allow constant-time visitation over std::type_info&. I'm afraid I don't fully understand what you're implying. Would you mind elaborate on this point ?