
I put it on the Boost sand box as vec.zip . The algorithms work and it ran on Windows using Borland C++ 4.5/5.0, MS C++ 6.0, and SGI Irix 6.2 with I think the 7.2 compiler. I added a readme.txt to it to explain a little bit about it and ran CppDoc against too, don't know how useful that was though. Dave -----Original Message----- From: Andy Little [mailto:andy@servocomm.freeserve.co.uk] Sent: Thursday, June 30, 2005 3:52 PM To: boost@lists.boost.org Subject: Re: [boost] Library Proposal: Boost.Geom 2D and3DGeometricPrimitives "Hickerson, David A" <david.a.hickerson@boeing.com> wrote
I will locate the library this evening and upload it. One this about it
was I developed it before I saw Boost and had developed my own conventions. I did this as part of a thesis work in Robotics and will I
was working for a 3D Vis company. There are references to robot convension and a graphics convension. This is because the robotics and
engineering use a column vector notation and the graphics community uses a row vector convension or least OpenGL does.
If those involved with Boost are interested, I would like to donate the code for use in developing the capabilities here.
I'd be keen to see it too. Andy Little _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost