
1 Mar
2011
1 Mar
'11
8:51 a.m.
On 01/03/11 00:19, Antoine de Maricourt wrote:
I came out with proto being used as a front end and driving a back end that generates GPU specific source code (OpenCL, or vendor specific langage such as AMD CAL IL, or even CPU instructions using SSE Intel intrinsics for instance). The generated code is then compiled again and run inside GPU runtime environment. However, this is probably very simple minded compared to NT2, and given the time I spent on it.
So, is NT2 able to target GPU? and to take into acount GPU's programing model?
Yes.