
3 Oct
2007
3 Oct
'07
12:35 a.m.
Elaine Wong wrote:
The code in void StartPlay() inside "playmusic.cpp" can be compiled and executed successfully before in C++, so I extract that part. Any ideas? Thanks so much for your help
Yes, it seems the Boost headers disable auto-linking, so putting the DirectX includes before the Boost ones might help. If it doesn't just specify the libraries to link to (see Microsoft documentation) explicitly on the linker command line. Regards, Tobias