
26 Dec
2012
26 Dec
'12
1:23 p.m.
So is it okay to port libboost_system.a and boost asio headers on Android and iOS? Or there is requirement of providing additional platform support for Android? On Wed, Dec 26, 2012 at 6:44 PM, Klaim - Joël Lamotte <mjklaim@gmail.com>wrote:
Hi,
I've used several boost libraries on iOS without any problem. However, I consciously avoided using libraries that might have to work with the platform API to avoid any problem. I think only some platform, abstracting platform specific functionality, would need to provide additional platform support, not all boost libraries.
Joel Lamotte
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