
9 Jun
2009
9 Jun
'09
2:50 p.m.
Chris, I agree with you that a library supporting DirectX in C++ would be very useful, but I also agree that such a library wouldn't be appropriate for boost, as it wouldn't be portable at all. Don't let that put you off writing such a library though - there's no reason that a C++ utility library for DirectX that promotes good practices wouldn't be very useful for a number of people. It doesn't have to be in Boost to be useful. Joe.