
on Mon Aug 06 2007, "Ames, Andreas (Andreas)" <ames-AT-avaya.com> wrote:
Maybe it would be worth then, to make wave the default preprocessor for boost, i.e. to change the build system to take preprocessed files as the input to generate object files. At least this would prevent errors resulting from the fact that the implicit dependencies are generated from another tool (wave) than the compiler's default preprocessor (unless you think this is a non-issue).
The disadvantages of this approach would be:
* increased compile times
* much more disk storage needed
* precompiled headers would probably no longer be available
This idea is a non-starter in my opinion, for those reasons and others. -- Dave Abrahams Boost Consulting http://www.boost-consulting.com The Astoria Seminar ==> http://www.astoriaseminar.com