
While trying out the new library, I found the need to apply a small patch to make levels work with scopeed loggers:
In boost/log/log.hpp:
390c390 << #define BOOST_SCOPEDLOGL(log_name,lvl) if (::boost::logging::simple_logger_keeper keep = ::boost::logging::simple_logger_keeper(log_name,::boost::logging::level::lvl)) ; else (*keep.stream()) ---
#define BOOST_SCOPEDLOGL(log_name,lvl) if (::boost::logging::simple_logger_keeper keep = ::boost::logging::simple_logger_keeper(::boost::logging::logger_and_level(log_name,::boost::logging::level::lvl)) ) ; else (*keep.stream())
Note the use of the "logger_and_level" constructor.
Yes, thanks! Applied it, and will put it on the site, shortly. Best, John -- John Torjo, Contributing editor, C/C++ Users Journal -- "Win32 GUI Generics" -- generics & GUI do mix, after all -- http://www.torjo.com/win32gui/ -v1.6.3 (Resource Splitter) -- http://www.torjo.com/cb/ - Click, Build, Run!