
1 Sep
2013
1 Sep
'13
11:51 a.m.
On Sat, Aug 31, 2013 at 3:11 PM, Jean-Louis Leroy
A friend told me that practical applications of multi-methods are common in adventure game programming, where constructs like "do this to that with something" abound.
Indeed, and there are other cases of game mechanics where they are interesting. I'm interested in the subject but didn't have time to read the full documentation (either Stroustrup's document or yours), sorry. I read, some time ago, Stroustrup's document first page and thought it would be useful, but didn't read further yet. Joel Lamotte