
Hi, Barend Gehrels wrote:
- http://geometrylibrary.geodan.nl/formal_review_request/ contains new documentation - Boost.Sandbox/ ... /libs/ggl/doc contains the same, but than at SVN - Boost.Sandbox/ ... /libs/ggl/example contains examples at SVN
From the documentation it seems like buffering only works for positive offsets. Is the complement operation erosion also supported? Erosion is important when simplifying structures. It is common practice to first expand and then erode to get rid of minor details in shapes. Also, from the documentation it seems like Douglas-Peucker is the only available simplification algorithm. Do you have any plans to enlarge the set of available algorithms? DP is pretty much the worst algorithm we have available. Triangulation was not mentioned. However, triangulation is an effective tool for simplifying polygons, once you determine what your simplification criteria are. Do you have any plans to add triangulation as an elementary operation? Regards, --> Mika Heiskanen