On Fri, May 2, 2014 at 11:43 AM, Steven Watanabe
AMDG
On 04/29/2014 10:00 AM, John Salmon wrote:
I've dusted off the code I wrote a couple of years ago and republished
it,
now on github:
For this to be included in Boost.Random, it must be released under the Boost Software License.
I'm confident that this will be possible. I've started the necessary in-housel conversation..
counter_based_urng ------------------
The counter_based_urng class uses the pseudo-random property of PRFs to perform random number generation in accordance with the requirements of a UniformRandomNumberGenerator. <snip>
counter_based_engine --------------------
The counter_based_engine class is a templated adapter class that models a bona fide RandomNumberEngine. <snip>
Is there really a good reason to make two separate templates? A RandomNumberEngine is a URNG, by definition.
I had reasons, but they're less convincing than I initially thought. I'm working on a new version that only has counter_based_engine. It should be ready soon. John Salmon _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost