
Paul, I have a gil extension using OpenCV to draw primitives into a gil image. Without looking at your code. How easy is to get the max coordinate which would serve as image dimensions? Do you have scaling or other transformations implemented? Ahh, yes, what drawing primitives are you using? Line segments only? Questions over questions. I guess I should have a look at your code. ;-) Christian On Thu, Jul 30, 2009 at 1:14 PM, Paul A. Bristow<pbristow@hetp.u-net.com> wrote:
-----Original Message----- From: boost-bounces@lists.boost.org [mailto:boost-bounces@lists.boost.org] On Behalf Of Christian Henning Sent: 30 July 2009 16:28 To: boost@lists.boost.org Subject: Re: [boost] Boost.Plot? - Scalable Vector Graphics
Paul and all other,
how complicated might it be to spit out a gil image from the plot rather than a svg file? Is it possible to templatize svg_2d_plot to 2d_plot< svg > and then 2d_plot< gil::image >. I'm sure it's possible but how much work would it be? I could see myself writing the gil portion.
Would it be possible to use the SVG text from an ostream or an array of bytes to convert to gil_image?
This might be much simpler to implement. All the functions are geared to outputting SVG commands and it would require a complete duplication of the exceedingly many functions.
Another Booster pointed me to Qt Widgets as a renderer
" QSvgWidget::QSvgWidget ( const QString & file, QWidget * parent = 0 )
Constructs a new SVG display widget with the given parent and loads the contents of the specified file. "
Seems promising - is there a similar svg to gil_image converter?
But then I'm entirely ignorant of gil_images :-)
Paul
--- Paul A. Bristow Prizet Farmhouse Kendal, UK LA8 8AB +44 1539 561830, mobile +44 7714330204 pbristow@hetp.u-net.com
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