
On Thu, Nov 19, 2009 at 12:04 AM, Fernando Cacciola <fernando.cacciola@gmail.com> wrote:
Naturally, you and/or each of those who voted NO are more than welcome to challenge my reasons for accepting it.
The reason is that in this case the broad interest of the community is a library that can satisfy multiple application domains not a single one and a good base is necessary. Boost.Polygon doesn't provide that base although it may have algorithms brilliantly implemented!. I am asking you to reconsider your decision and also provide your expert opinion so that GGL can be acceptable as a base where the Polygon algorithms can be included. I know there might be a lot of work involved, just start with the minimum necessary and fold Polygon algorithms as a significant part of it. I think Boost wants a library that attracts further contributions not a situation that distracts users and alienates future contributors. In Spanish they say "Rectificar es de sabios". I don't know the English translation. regards