
Hello, This thread reminds me the following thread I had started: http://thread.gmane.org/gmane.comp.lib.boost.devel/209982 Also the code had improved since than: https://sourceforge.net/p/cppcms/code/2238/tree/framework/trunk/booster/boos... https://sourceforge.net/p/cppcms/code/2238/tree/framework/trunk/booster/lib/... Several notes: bfd library is GPL license which would be a major drawback. Also I noticed that you use mostly glibc's backtrace. I don't know at what level your code is gblic specific but backtrace is avalible on many platforms like Solaris and latests Mac OS X's You can also use _Unwind_Backtrace function that is much widely supported. Also on some platforms backtrace provided by libexec (like FreeBSD) is quite broken. Additionally I noticed that you use ::StackWalk64 AFAIK it is not thread safe function. I see that you wrap everything with a mutex which makes the library much slower. I'd suggest to use RtlCaptureStackBackTrace instead. You can also utilize function like backtrace_symbols. AFAIR not every platform has dladdr (Solaris if I recall correctly) Generally it is very interesting topic and very useful stuff (from my experience in deploy with CppCMS). I'd suggest: 1. Take a look on my code, you probably can improve platform support 2. Try to integrate the code with throwing an exception which would make it much more useful. Artyom Beilis -------------- CppCMS - C++ Web Framework: http://cppcms.com/ CppDB - C++ SQL Connectivity: http://cppcms.com/sql/cppdb/ ----- Original Message -----
From: Aurelian Melinte <ame01@gmx.net> To: boost@lists.boost.org Cc: Sent: Sunday, March 3, 2013 3:21 AM Subject: [boost] Is there interest in a collection of call stack utilities?
Hello,
I have a collection of debugging/diagnostic utilities to inspect the run-time call stack and to resolve symbol information. The tools are currently C++11 code and support GNU-Linux and Windows. An overview is available at https://freeshell.de//~amelinte/call_stack_usage.html
Is there interest for potential inclusion in boost?
Thanks, Aurelian
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