
On Tue, 09 Oct 2007 19:15:27 +0200, Michael Fawcett <michael.fawcett@gmail.com> wrote:
On 10/9/07, Dean Michael Berris <mikhailberis@gmail.com> wrote:
I thought about this, and the only problem is that it assumes that 'include' does not replace the already existing mapping between a function signature and the actual function being 'included'. Consider:
void foo(int) { }; void bar(int) { };
overloads<void(int), void(std::string)> functions;
functions.include(&foo); functions.include(&bar); functions(1); // will imply that 'foo' and 'bar' will both be called
The above code suggests that functions(1) should call both foo and bar, because both functions are included in the overload set.
It doesn't suggest that to me. If we were talking normal overload sets, it would fail to compile because it was ambiguous. The user is trying to introduce an ambiguity with the second include line, and he's ignoring the return value, which I presume contains 'false', as in, not inserted.
--Michael Fawcett _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost
Not sure, but maybe we're speaking of different "overloads". The overload implementation that I, Marco Costalba and Dean Michael Berris are working on is a multi-signature wrapper of boost.function. The assignment of a functor target mimic the behavior of boost.function: deduced the matching signature the new functor is assigned and the old one, if present, is discarded. At invocation time the implementation relies directly on standard C++ overloading, and mimic its behaviour. Regard, Marco -- Using Opera's revolutionary e-mail client: http://www.opera.com/mail/