
AMDG On 06/23/2012 10:25 PM, Robert Ramey wrote:
Steven Watanabe wrote:
I disagree. std::exception_ptr was primarily designed to allow exceptions to be passed between threads. The interface doesn't allow you to do much besides rethrowing it unchanged. Doing this means that the caller has to catch someclass or my_unknown_exception instead of boost::archive_exception. It's true that using exception_ptr preserves all the information from the original exception, but it doesn't do it in a very convenient or accessible way.
hmmm - how do you believe that those who wrote the standard envisioned that this would be caught an handled?
I don't understand. I'm saying that what you're trying to do is beyond the scope of what exception_ptr was designed for. If it could be used like this is would be great, but AFAICT, it doesn't seem to work very well.
Even worse, if you use this in pre-existing code, you've just introduced a breaking change, because the type of the exception that comes out is different.
I'm not seeing this. If I throw a member of the class archive_exception, trap it in the above and rethrow it. Cannot I can catch it the same way I did here?
You can't, because the exception that was rethrown is myclass, not archive_exception.
I don't see why that would be the case. The point of using Boost.Exception is to be able to add context information to any exception as it goes by, not to do any real error handling.
I did this with "someclass" above. presumable the mechanics of "someclass" would be some part of boost exception. Then sometime higher one would catch someclass. since someclass copies the pointer there would be no slicing. This would be pretty much the same as boost exception as I understand it but not require any special code at the throw site.
Okay. Let's make this more concrete: Consider code that looks like this: void f(std::string filename) { // Use Boost.Serialization } void g() { try { f(); } catch(boost::archive_exception& e) { /*...*/ } catch(another_exception& e) { /*...*/ } } (This is very simplified. g doesn't have to call f directly, and f doesn't have to use Boost.Serialization directly.) Now, suppose that we want to add the filename to the exception in f. Using Boost.Exception: void f(std::string filename) { try { // Use Boost.Serialization } catch(boost::exception& e) { e << archive_filename(filename); throw; } } Nothing else needs to change. Using your approach: void f(std::string filename) { try { // Use Boost.Serialization } catch(std::exception& e) { throw boost::exception(std::current_exception()) << archive_filename(filename); } } Now, g also has to change: void g() { try { f(); } catch(boost::exception& e) { bool caught = true; try { std::rethrow_exception(e.get_base_exception()); } catch(boost::archive_exception& ae) { /*...*/ } catch(another_exception& ae) { /*...*/ } catch(...) { caught = false; } if (!caught) throw; } } The code has the same effect, but this version of g is a lot harder to understand.
The only substantive difference in functionality between the above and boost exception is that boost exceptiion requires creation of a wrapper at the throw site. I believe that boost exception functionality could be implemented without requiring this. This would be a far better and more robust solution and be much more useful when incorporating exisiting applications.
So, we've added one more element to the list of possible problems. Pick your poison: a) The exception gets sliced b) All possible exception types are enumerated when we add any information to the exception c) User code that handles the exception has to change and becomes really ugly Do you have any more solutions to try? In Christ, Steven Watanabe