memory problems with BGL
23 Apr
2006
23 Apr
'06
12:58 p.m.
Hello, I've been in fight with memory leaks in my application for some days. And now I found that most memory is losing while using adjacency_list<> (boost 1.33.1 + VC++6.0). Basically we've lost about 100Kb after each graph life cycle (created - changed - removing). Moreover, I guess, I found the similar problem on the very simple test: #include "..\boost_1_33_1\boost\graph\adjacency_list.hpp" using namespace boost; typedef adjacency_list<> Graph; void main() { int num_vertex = 10000; Graph* graph = new Graph(); for(int j=0; j<num_vertex; ++j) { add_vertex(graph); } delete graph; } Here I've lost some memory too (about 20 Kb). Maybe I'm doing something wrong? Thanks
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