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Hello all: I understand this may be a bit unusual, but any help/info would really be appreciated. Basically, here's what the problem is. I am using boost::asio to write a client and server for a game setup I want to work on. They're not communicating with each other, but more importantly, before I get way to far with this, since I am just learning boost::asio and everything else, I'd like to see if there is something I could be doing differently/better to make everything smoother. All the source is stuffed in a zip, and I posted it: http://tds-solutions.net/game.zip Any ideas, comments/suggestions/etc would really be appreciated. I'm also kind of interested in how I might go about tracking down the error where the client is not connecting to the server. On a side note, appologies for formatting errors. I'm blind, so it's not of huge importance to me, but I think I formatted all the code, so it should look ok visually. -- Take care, Ty http://tds-solutions.net The aspen project: a barebones light-weight mud engine: http://code.google.com/p/aspenmud He that will not reason is a bigot; he that cannot reason is a fool; he that dares not reason is a slave.
participants (1)
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Littlefield, Tyler