[units] Units-only git submodule usage
Hello, Here's a crazy question. I am exploring what to do with a simulation calculator, for dimensional analysis, dimensional safety, and potentially adopting Boost.Unit to help with that. What with the decomposition of Boost into Git Submodules, and since Boost.Units is header only (yes?), do I really need the whole library, or I could just adopt a Boost.Unit submodule and include it as appropriate? Thanks in advance... Best regards, Michael Powell
On Fri, Aug 7, 2015 at 5:46 PM, Michael Powell
Hello,
Here's a crazy question.
I am exploring what to do with a simulation calculator, for dimensional analysis, dimensional safety, and potentially adopting Boost.Unit to help with that.
What with the decomposition of Boost into Git Submodules, and since Boost.Units is header only (yes?), do I really need the whole library, or I could just adopt a Boost.Unit submodule and include it as appropriate?
I might add, at least at the moment, if I were able to do something like this, it would be a compiler constraint, more than anything else. http://www.boost.org/doc/libs/1_58_0/doc/html/boost_units.html I would like to use VS2013 C++ compiler; I could upgrade to VS2015 C++ if I needed to. I do not see these enumerated , though the versioning of MSBuild in recent Visual Studio revisions is a bit wonky. I can also build in VS2012 if I absolutely had to, but that's about as low as I'd like to go if possible. The other thought was, probably I would at least be targeting a C-callable DLL; more than likely a C++/CLI, which I've done in the past. Thank you...
Thanks in advance...
Best regards,
Michael Powell
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Michael Powell