[Geometry] Triangulation?

Hi, I want to use the boolean/CSG operations of the Geometry library of Boost, but I need the resultant polygons to be triangles (it's 3D data, by the way). Is there a way to achieve this with Boost? Or if not, what recommendations would you have for me? This is my first ever mailing list post, so forgive me if I didn't get it right :) Thanks, David

On 2 October 2013 14:13, David Hynd
AFAIK, there is no triangulation available in Boost.Geometry. You may want to look at this brainstorm http://lists.boost.org/geometry/2011/10/index.php and Boost.Polygon where Delaunay is implemented. Best regards, -- Mateusz Loskot, http://mateusz.loskot.net

On 2 October 2013 20:48, Mateusz Loskot
I forgot to give topic of the thread I'm referring, it is "Proposal for Delauney triangulation algorithm" Best regards, -- Mateusz Loskot, http://mateusz.loskot.net
participants (2)
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David Hynd
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Mateusz Loskot