[filesystem] std::bad_alloc during dll initialization when migrating to filesystem v3

13 Apr
2011
13 Apr
'11
2:51 p.m.
Hi Guys, I'm currently migrating our system consisting of multiple dll's and and executable to filesystem v3. The first two dll's that use boost::filesystem load ok, but the third fails with std::bad_alloc in the locale copy constructor called from default_locale during the construction of dot_path. I don't know if it's relevant, but we usually work with char while filesystem uses wchar_t for BOOST_WINDOWS_API Rgds Richard
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Richard Ulrich