Re: [Boost-users] port of GameDev SDL lib in Boost?
Hi there, I think there is something wrong with the timer. Whenever I
run the code ( see below ) it slows down for whatever reason. Is that
a known problem? When I look at the output the frequency is certainly
not 10 times a second.
#include
I am not aware of such problem, and it seems the timer works ok. Please try
test with the test program in the library - testtimer.c. You might verify
what you observed.
Best regards,
Fanzhe Cui
Systems Architect
Goldiom Systems LLC
- Information and Communication Technology Provider
Email: fanzhe.cui@goldiom.com
Tel: 973-210-4254
www.goldiom.com
-----Original Message-----
From: boost-users-bounces@lists.boost.org
[mailto:boost-users-bounces@lists.boost.org] On Behalf Of Christian Henning
Sent: Thursday, June 07, 2007 10:24 PM
To: boost-users@lists.boost.org
Subject: Re: [Boost-users] port of GameDev SDL lib in Boost?
Hi there, I think there is something wrong with the timer. Whenever I
run the code ( see below ) it slows down for whatever reason. Is that
a known problem? When I look at the output the frequency is certainly
not 10 times a second.
#include
participants (2)
-
Christian Henning
-
fanzhe cui