[pool] object_pool::destroy_all?
23 Jan
2007
23 Jan
'07
9:39 p.m.
I started using object_pool recently to solve a problem. I have lots of objects being created and destroyed frequently and stored in a collection. Every so often an event happens which triggers destroying all the objects. Essentially I have: boost::object_pool<Object> m_object_pool; std::vector
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Michael Marcin