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13 Apr
2005
13 Apr
'05
3:17 a.m.
Hi, I wonder if there is A-Star algorithms implemented in BGL? I could not find it..... Or is it hard to implement (Say, hard to implement the heuristics functor)? Is there a way to implement A-Star based on what we have in BGL? Thanks a lot! Vivid
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13 Apr
13 Apr
6:27 a.m.
On Apr 13, 2005, at 5:17 AM, Vivid Yang wrote:
I wonder if there is A-Star algorithms implemented in BGL?
There is an A-Star implementation in the development version of the BGL (in Boost CVS). It will be part of the next release, but that is a few weeks off at least. Doug
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Douglas Gregor
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Vivid Yang