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Hi! Does sombody know a good tutorial or code example to use the A* algorithm with simple arrays? I found an adapter in an pervious release of bgl but it seems to be outdated. Best regards Daniel
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Hi,
The official documentation isn't bad:
http://www.boost.org/doc/libs/1_36_0/libs/graph/doc/astar_search.html
http://www.boost.org/doc/libs/1_36_0/libs/graph/example/astar-cities.cpp
Maybe you have a more specific question about how to use it ?
On Thu, Oct 23, 2008 at 11:54 PM, Daniel Esser
Hi!
Does sombody know a good tutorial or code example to use the A* algorithm with simple arrays? I found an adapter in an pervious release of bgl but it seems to be outdated.
Best regards
Daniel
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Tristram Gräbener schrieb:
Hi,
The official documentation isn't bad:
http://www.boost.org/doc/libs/1_36_0/libs/graph/doc/astar_search.html
http://www.boost.org/doc/libs/1_36_0/libs/graph/example/astar-cities.cpp
Maybe you have a more specific question about how to use it ?
Indeed I have! In BGL you can stick graphs together at runtime. Thats fine if you are in an OO world. But I have an large image (a simple array in my case) and it sound silly to me to first convert it into native BGL nodes and edges. This will blow up runtime and memory consumption. What I need is an BGL interface to work on simple arrays.
participants (3)
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Daniel Esser
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Daniel Esser
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Tristram Gräbener