BGL - maximum_adjacency_search - assignedVertices
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14 Oct
2014
14 Oct
'14
12:42 a.m.
I was looking at the implementation of maximum_adjacency_search algorithm and got confused by the assignedVertices local variable. It is defined as a set of vertex descriptors and is being iterated over inside the main loop (lines 168-184) but it is never inserted into. So the for loop will always skip. It looks to me as if that part of the code can be eliminated. Am I missing something? Thanks, Adam
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Adam Celick