Can't compile boost 1.3.3.1 with stlport 4.6.2
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Hi Buddy: I down the boost 1.3.3.1 and stlport 4.6.2 and then using the command < bjam.exe -sTOOLS=msvc-stlport -sSTLPORT_4.6.2_PATH=D:\SDK\Stlport\STLport-4.6.2 > to build the boost source ,but some error was threw out in compile process just as: E:\boost_1_33_1\boost/date_time/date_formatting.hpp(64) : fatal error C1001: INT ERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 1794) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information I searched the web and find out some clues at microsoft web site http://support.microsoft.com/kb/226110/en-us and Microsoft has comfirmed that this is a bug of vc6 . But I'm thinking if there is any other way to build the boost with stlport . If anyone knows it,please give me a tip! Thank you very much! Hongquan I-ZQ
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Hongquan wrote:
If anyone knows it,please give me a tip!
I'm doubtful... http://engineering.meta-comm.com/boost-regression/1_33_1/user/date_time_rele... given that the entire date_time lib is marked unusable with that combination. -- -- Grafik - Don't Assume Anything -- Redshift Software, Inc. - http://redshift-software.com -- rrivera/acm.org - grafik/redshift-software.com -- 102708583/icq - grafikrobot/aim - grafikrobot/yahoo
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Boost lib is quite popular among computer game developers. Just an article on game development that mentions boost as a game development platform. http://www.gamedev.net/reference/programming/features/linuxprogramming1/page 2.asp Best regards, Fanzhe Cui
participants (3)
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Fanzhe Cui
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Hongquan
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Rene Rivera