Seeking example of using quaternion class
23 May
2002
23 May
'02
4:41 p.m.
Hi, I am trying to use the quaternion class for 3d rotation and wonder if anyone has a sample of how to do this. If we have quaterion q1 and want to rotate by q2 the expression, I believe, is result = q2 * q1 * inv( q2 ). Is the correct syntax using ::boost::quaternion operators result = q2 *= q1 /= q2 ?? Do the quats need to be "unit quaternions" before these operations? What is the best way to create an unit quat? thanks john ware
8210
Age (days ago)
8210
Last active (days ago)
0 comments
1 participants
participants (1)
-
yg-boost-users@m.gmane.org