[BGL] How to get at a specific vertex and check out degree?
Hi all,
I've been reading the docs and have gotten more and more confused.
Figure I better stop and ask for directions.
So far, I've been successful in using the following (basically copied
the connected component example):
adjacency_list
From the docs:
out_degree(vertex_descriptor u, const adjacency_list& g)
and
graph_traits
Never mind, after some trial and error, I got it. Quite simple once you
get the hang of it...
typedef graph_traits
participants (1)
-
Ferng, Andrew D