I am rather new to Boost. I apologize in advance if I miss a protocol or
two in the group. Please correct me.
My group is considering using Boost for an application and some members have
expressed concern over the performance of Boost serialization because a
stack dump showed an excess of 100+ calls for a simple example shown below.
Is there a good resource that shows the relative performance of Boost
serializations?
Code example: (Windows XP, MSVS 2003) Around 389 bytes where serialized.
**example: (it's not pretty but it gets the job done)
void save_schedule(const bus_schedule &s, const char * filename)
{
std::ostringstream ss(std::ios::binary); // make an
archive
std::ofstream ofs("perf.txt"); // output
file
LARGE_INTEGER start, finish, diff, frequency; // windows junk
double duration; //
duration
char buff[256];
// adjust priority so high no one can interrupt!
SetThreadPriority( GetCurrentThread() ,THREAD_PRIORITY_TIME_CRITICAL );
// perform timed test
QueryPerformanceCounter(&start);
boost::archive::binary_oarchive oa(ss);
oa << s;
QueryPerformanceCounter(&finish);
QueryPerformanceFrequency(&frequency);
// compute results
diff.QuadPart = finish.QuadPart - start.QuadPart;
duration = ((double)diff.QuadPart)/(frequency.QuadPart) ;
sprintf( buff, "%f seconds\n", duration );
ofs<