Hi, I'm planning to write an image manipulation application using Boost.GIL as a backbone and Qt for the interface. Now I was thinking it might be a good idea to write a wrapper around QImage to give GIL direct access to the pixels of a QImage. I've been looking at the code and as far as I can tell I have 2 options: (1) create a new GIL image type that wraps the QImage (2) create a "qimage_pixel_iterator" and use "... interleaved_view(...)" Now my question(s): - Would (2) be enough, or is it necessary to also create (1)? - "QRgb" (Qt's pixel type) is a typedef for "unsigned int", so specialising eg. "template<class Pixel> struct gil::channel_type" for "unsigned int" seems somewhat suboptimal (is it an 8bit RGBA pixel or a 32bit Gray pixel?). Some sort of proxy class might be appropriate? Maybe a gil::pixel<...> subclass?