18 Aug
2009
18 Aug
'09
11:37 p.m.
Mathias Gaunard-2 wrote:
You should write a proper testcase and provide your platform, so that people have a chance to reproduce your results.
That's right. I prepared a toy code as you suggested, but it works just fine (?!). When I use the same structure inside my code, it segfaults. It is most probably due to some messed up memory section. Still it is strange that I get no segfaults (also no detected errors by valgrind) using STL's map... Everyone, please ignore this post until I find a proper way to demonstrate the problem. Thanks! -- View this message in context: http://www.nabble.com/Unordered-map-copy-segfaults%21-%28STL-map-does-not%29... Sent from the Boost - Users mailing list archive at Nabble.com.