Okay, I'm not positive I fully understood the first question in the whole series of emails, only so far as to respond with our experience with boost::units so far. Now, I'm really very extremely positive I don't know the tangent we're on. Perhaps someone with more history and experience with boost::units could give us a run-down what the premise behind b::u is, maybe a short primer, examples, what have you, just besides the user docs. which are fine, don't get me wrong, but might help to explain some misconceptions about what b::u is all about. Because I for one thought I knew, or at least still have a grasp of an idea, but wouldn't hurt for the newcomers. Thanks...
On Fri, Aug 26, 2011 at 1:38 PM, Dave Abrahams <dave@boostpro.com> wrote:
>
> What are the requirements you place on X0,X1,Y0,Y1,Z0,and Z1, and how do
> you describe the result? Unless you can nail the semantics down, you
> haven't written a generic algorithm.
>> which admittedly is not *entirely* generic since it relies on theAnd Concept Checking would have been nice. It wasn't intended as a
>> vector3 type and probably should have taken a generic tuple, but you
>> can at least see how the result type gets computed.
full solution, merely a quick example.
--Michael Fawcett
_______________________________________________
Boost-users mailing list
Boost-users@lists.boost.org
http://lists.boost.org/mailman/listinfo.cgi/boost-users