boost fusion has been separated from the spirit library. In Spirit you find
the fusion 1.0.
This is the link to the original review message, from there you can get
separate fusion 2.0.
I don't know if smth. changed in the lib, but getting the head revision of
boost from subversion will provide you the latest sources of fusion:
http://lists.boost.org/boost-announce/2006/05/0088.php
Best Regards,
Ovanes
On Jan 25, 2008 6:47 PM, Hicham Mouline
I'm attempting to use Boost.Fusion under Boost.Spirit.
I downloaded the library-only package as I already have boost 1.34.1(which includes spirit but not fusion)
However, under boost/spirit/fusion/, the structure of include dir is different from the includes in the
http://spirit.sourceforge.net/dl_more/fusion_v2/libs/fusion/doc/html/fusion/...
rds,
*From:* boost-users-bounces@lists.boost.org [mailto: boost-users-bounces@lists.boost.org] *On Behalf Of *Ovanes Markarian *Sent:* 24 January 2008 15:52 *To:* boost-users@lists.boost.org *Subject:* Re: [Boost-users] Multiple templates singletons
Tobias,
Thanks for your corrections. It is a bit difficult to speak by means of "C++-Standard Language" ;)
With Kind Regards, Ovanes
P.S. ---- OFFTOPIC Could you take a look at my previous posting regarding singleton destruction. May be you have overseen it. ---- END
On Jan 24, 2008 3:26 PM, Tobias Schwinger
wrote: [...] The wording is a bit ambiguous: A pointer to an /incomplete type/ is in fact OK (using standard terminology), but 'TreeImplBase' is a /template id/ which is not a type at all.
As Ovanes pointed out that construct is illegal, however (except inside a definition of 'TreeImplBase' where it's the /injected class name/).
/Specializing/ a template with template arguments yields a type. Using (whatever) member of this type's interface causes the template to be implicitly (possibly partially) /instantiated/. It's most important to realize that specializing a template does not cause the template to be instantiated automatically.
Note that "template specialization" has a context-dependent meaning, as it can either refer to a type or of a class (template) definition of a variant implementation of the template:
// /primary template/ template< typename T > struct A { ... };
// definition of the (full) specialization A<int> template< > struct A<int> { ... };
// definition of a partial specialization template< typename T > struct A< B<T> > { typedef A self; // /injected class name/ is a type };
// X and Y are specializations (not instantiations)! typedef A< B<int> > X; typedef A< long > Y;
int main() { X x; // instantiation of the 'B<int>'-specialization of A // at this point
// ...
OK, that's about template terminology in five minutes :-).
Regards, Tobias
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