If u look for serialisation API, it could be for 2 main reasons :
- Tramsmit object accross network
- Save it to make it persistant.
Perhaps take a look at ice http://zeroc.com . This is simpler than corba
and said to be already utilised successfully in massively parallel games.
Alexis Gatt wrote:
Hello all,
I am looking for a "good" serialization library for C++. While looking at the files in the yahoo repository, I found the Serialization6.zip, which basically contains a draft for a boost::serialization library. And my question is: Has anyone tried it? Is it good?
On the same topic, does anyone know a serialization library worth recommending?
Thanks a lot
Alexis
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