24 Jun
2008
24 Jun
'08
6:12 p.m.
On Mon, Jun 23, 2008 at 10:34 AM, Stuart Reynolds
So, for now it looks like I need to modify the the serialization library for boost and incorporate it into my build system. (Right?)
Can't you override global new/delete? This will catch all STL allocations as well as anything from Boost. Emil Dotchevski Reverge Studios, Inc. http://www.revergestudios.com/reblog/index.php?n=ReCode