
Hi, Sorry if this already has been posted, but I have a problem with compile-time performance when trying to get the intersection of two type sequences. For example, when I do something like this: template<typename list1, typename list2> struct intersect { typedef typename boost::mpl::remove_if<list1, mpl::not_< mpl::contains<list2, mpl::_1>
::type type; };
typedef mpl::vector<a,b,...,z> l1; typedef mpl::vector<c,e,t,u,v> l2; typename intersect<list1,list2>::type my_intersection; Then for large type sequences compile-time becomes unacceptable (O(M*N)). Is there a better way to do this? Thanks, Andrej ___________________________________________________________ To help you stay safe and secure online, we've developed the all new Yahoo! Security Centre. http://uk.security.yahoo.com