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Though it is a stupid question,
is there any advantage i will get if i use boost property_map instead of
std::map for my name value property pairs ?
I am working for a statistical system, where i have certain parameter names
(20-50 names at max) mostly fixed defined in terms of compile time constants
(enums) but sometimes are from a variable set, and values which changes
during adaptation (a small statistical distribution struct contains mean &
sigma usually).
so far i have used things like,
enum height{
class1, class2,class3};
struct dist{
float mean;
float sigma;
};
typedef std::map