Hello people!
I am a new boost user, and I am trying to implement a console for a
game, which binds console commands to functions. These functions can
come from different objects and this is why I decided to try using boost.
I am using Visual Studio 8.0 SP1.
I have something like this:
//all functions are of generic structure
//the return nothing and they take a vector of arguments
typedef boost::function1< void, std::vectorstd::string& > funcHolder;
//I also have a hash table, which holds function references and the
//relative commands:
std::map commands;
//Finally I have a function:
void Console::addCommand(const String &command, funcHolder f)
{
std::map::iterator t = commands.find(command);
if(t == commands.end()) commands.insert( make_pair(command, f) );
else commands[command] = f;
}
All of these things are members of a Console class. So once I added
these, I tried adding this line to the constructor:
addCommand("clear", boost::bind(&Console::clear, this);
//clear method
void Console::clear( vectorstd::string& args )
{
lines.clear();
}
During compilation I get C4180 warnings. I have heard that those are due
to VS8.0 SP1 compiler bugs, so I ignore them but then I get a following
error:
Project : error PRJ0002 : Error result 1 returned from 'C:\Program
Files\Microsoft Visual Studio 8\VC\bin\cl.exe'.
Compiler basically crashes.
Any ideas what might be wrong?
I thank everyone in advance,
Artyom