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19 Apr
2007
19 Apr
'07
4:43 p.m.
On 4/19/07, Paul Giaccone
Paul Giaccone wrote:
Hm, that made no difference... Maya is still hanging with a segmentation fault when delete() is being called (not by me, incidentally) after 24 out of 48 frames have been processed, as if it is deciding it doesn't want the node after that length of time. It still works fine in Windows.
I don't think it has anything to do with Boost. I specifically remember using smart_ptrs (and other Boost libraries) in conjunction with the Maya SDK, but I no longer have Maya installed so I can't code up a quick test for you. I imagine the problem is with the usage of the smart_ptrs, or lies elsewhere. Can you maybe post a small sample of your usage? --Michael Fawcett