3 Jul
2007
3 Jul
'07
1:15 p.m.
Ovanes,
But I just looked again at the file wave_config.hpp and as it turns out I'll need to add some more pp based magic there for Wave to be fully thread aware/safe (there are two libraries I have to configure correctly to guarantee thread safety: Boost.Spirit and Boost.Pool). I'll try to fix it asap.
can you please notify me (if not here, then through a private message)? I could test it for you.
Will do. Give me a day or two, please. Regards Hartmut