Hi,
I'm quite noob with boost and I wrote a little test program to test how
boost handles serialization of data structures and deserializing the data in
dll-plug-in. ( In this case only linked list of BaseImplementation objects,
but if I got everything OK more complex structures is need to be
serialized).
It seems that I have(surprisingly) some problems with de/serializing list
properly maybe cause of m_next pointers. I've read the documentation, but
not have found help for this issue.
Here's some relevant parts of my code ( I know It's a bit ugly, but hey!
It's only for test purposes :) :
Base.h:
/* Abstract base class declaration of objects in linked list*/
#ifndef BASE_H
#define BASE_H
#include <string>
#include <iostream>
#include
class Base
{
public:
Base(){}
virtual ~Base(){}
virtual void setID(const int a_id) =0;
virtual const int getID() const =0;
virtual void setValue( const double a_value ) =0;
virtual const double getValue() const =0;
virtual void setDescription( const std::string a_desc ) =0;
virtual const std::string getDescription() const =0;
virtual void setNext( Base* a_next ) =0;
virtual Base* getNext() =0;
//Operation - prints some information regarding the object
virtual void print()const =0;
private:
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive & ar, const unsigned int version)
{
}
};
BOOST_SERIALIZATION_ASSUME_ABSTRACT(Base)
#endif
######################################
BaseImplementation.h:
//Implementation of Base-class (cells of linked list)
#ifndef BASEIMPLEMENTATION_H
#define BASEIMPLEMENTATION_H
#include
#include
//#include
#include
#include
#include "Base.h"
class BaseImplementation : public Base
{
public:
//Constructor & Destructor
BaseImplementation();
BaseImplementation( int a_id );
~BaseImplementation();
//setter & getter
virtual void setID( const int a_id );
virtual const int getID() const;
virtual void setValue( const double a_value );
virtual const double getValue() const;
virtual void setDescription( const std::string a_desc );
virtual const std::string getDescription() const;
virtual void setNext( Base* a_next );
virtual Base* getNext();
//Operation - print
virtual void print() const;
private:
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive & ar, const unsigned int version)
{
ar & boost::serialization::base_object<Base>(*this);
ar & m_id;
ar & m_value;
ar & m_desc;
//THIS SEEMS TO BE THE PROBLEM!!!
ar & m_next;
}
int m_id;
double m_value;
std::string m_desc;
Base* m_next;
};
//BOOST_CLASS_EXPORT_GUID(BaseImplementation, "base_impl")
#endif
###############################################
main program:
// PluginTest.cpp : Defines the entry point for the console application.
#include "stdafx.h"
#include "PluginInterface.h"
#include "BaseImplementation.h"
#include <iostream>
#include <fstream>
#include <ctime>
#include <cstdio>
int _tmain(int argc, _TCHAR* argv[])
{
std::remove("serialized.plop");
...foo...
...foo..
...foo..
//--Serialization--------------------------------------------------
std::ofstream ofs("serialized.plop");
boost::archive::text_oarchive oa(ofs);
BaseImplementation* myObject = NULL;
Base* first = NULL;
BaseImplementation* prev = NULL;
Base* tmp = NULL;
//starting point of time consumption calc.
start = clock();
//Let's create linked list of 114 instances of
//BaseImplementation for dll to deserialize
for(int i=0; i < 114; i++)
{
myObject = new BaseImplementation();
//sets the next cell of the list
if(prev)
{
prev->setNext(myObject);
}
//first cell of linked list
else
{
first = myObject;
tmp =myObject;
}
//sets the data for object
myObject->setID( i );
myObject->setValue( 0.5 +(double)i );
myObject->setDescription("This is object");
prev = myObject;
}
//The serialization itself
oa.register_type(static_cast(tmp));
for(int i=0; i < 114; i++)
{
oa << tmp;
tmp = tmp->getNext();
//oa << *tmp;
}
//oa << first;
ofs.close();
//Deallocates created & serialized objects
for(int i=0; i < 114; i++)
{
tmp = first->getNext();
delete first;
first =tmp;
}
//stop time consumption calc.
stop = clock();
//time consumption of serialization
long serializationTime = ( stop - start );
//---Serializatio ends here-----------------------------------------
//---Deserialization------------------------------------------------
//start the clock
start = clock();
//Deserializes the linked list created above for dll-plugin
thePlugin->load("serialized.plop");
//stop the clock
stop = clock();
//time consumption of deserialization
long deserializationTime = ( stop - start );
//Prinst some deserialized data
thePlugin->print(50);
std::cout <<"Serializations takes: " <getID();
}
void cMyPlugin::load(std::string file)
{
//opens archive
std::ifstream ifs(file.c_str());
boost::archive::text_iarchive ia(ifs);
ia.register_type<BaseImplementation>();
//this doesn't handle pointers to next cell in list
ia >> m_baseImpl;
ifs.close();
}
void cMyPlugin::print(int a_index)
{
m_first =m_baseImpl;
Base* tmp =m_first;
if( !m_first )
{
std::cout << "ULTIMATE ERROR!!" << std::endl;
return;
}
else
{
std::cout <<"--- This is value(double) of first cell: ";
std::cout << m_first->getValue() <<" ---" <getNext()->getValue() <<" ---" <print();
break;
}
tmp =tmp->getNext();
}
}
##################################################
Ok, this works still fine with 114 or less instances on the list, but when I
try to do this with more than 114 instances it fails on line: oa << tmp;
when it's called for first time.
Error Message:
"Unhandled exception at 0x1029dfdc (msvcr90d.dll) in SerializationTest.exe:
0xC00000FD: Stack overflow."
I had to implement the deserialization in dll's load()-method cause it
worked even worse with Serialize(...)
used in documentation/examples
I use Visual Studio 2008 and boost1.38 by the way.
I "solved" this problem by not de/serializing the next pointer(for linked
list) and constructed(set the next pointers) the list with own hands while
deserializing. But thats possible only cause of simple structure of linked
list and it will not work with more complex structures.
Any ideas what I'm doing wrong in code I pasted above and how I get it work?
And is serialization of tree-like data structures even possible with dlls
involved?
Thank you!
ps: BOOST_CLASS_EXPORT_GUID() macro which is now commented away caused some
weird linking errors.
--
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