AMDG On 08/10/2016 08:55 PM, Belcourt, Kenneth wrote:
I’m trying to find a way to initialize a Boost Unit with a signaling NaN, not just a NaN with the signal cleared. It seems that the only way to initialize a quantity is by multiplying by the unit, and that multiplication clears the signal on the NaN. I know I can just modify the quantity.hpp header and initialize the default constructor val_ member with the signaling NaN, but I was hoping for a cleaner solution.
Here’s an example (typed in by hand, not tested):
const double s_nan = std::numeric_limits<double>::signaling_NaN();
typedef quantity<si::acceleration, double> acceleration_t; BOOST_UNITS_STATIC_CONSTANT(acceleration_u, acceleration);
acceleration_t a(s_nan * acceleration_u); // <— this clears the signal on the NaN
Has anyone encountered this or know of a more elegant solution than modifying the quantity.hpp header?
I can't reproduce the problem with VS 2015. #include <boost/units/quantity.hpp> #include <limits> #include <boost/units/systems/si.hpp> #include <iostream> using boost::units::quantity; namespace si = boost::units::si; int main() { quantity<si::length> x(std::numeric_limits<double>::signaling_NaN() * si::meter); std::cout << std::hex << *(unsigned long long*)&x << std::endl; return 0; } prints 7ff8000000000001 Multiplication by a unit (as opposed to a quantity) does not require a floating point multiplication. It only copies the value around. I have no idea why you're seeing the signal bit being cleared. In Christ, Steven Watanabe